The P.L.A.Y Method — Official Guide v1.0
Definitions
P — Pinpoint: Run the Two‑Minute Snag Scan™. Kids ask “Where did I pause?” Adults keep a 3‑Dot Snag Log™. Name a real friction, not a vague feeling.
L — Lens: Do a quick Lens Sprint™ — pick a viewpoint and flip it (kid lens, customer lens, AI‑as‑teammate, opposite‑day, etc.). Write one sentence from that lens.
A — Alter‑3: Change one element: Remove 1, Replace 1, or Reorder 1. Tiny edits beat grand plans.
Y — Yield: Run the 10‑Minute Yield Check™: “Did anyone open / react / ask?” If yes, plan the Next Nudge™.
Steps
- Pinpoint (2 min) — List three tiny snags. Circle one that slows a real person today.
- Lens (2 min) — Choose a lens and write one sentence from that viewpoint.
- Alter‑3 (3 min) — Pick one: Remove, Replace, or Reorder. Make the smallest useful change.
- Yield (10 min) — Ship a tiny thing and check signals: open, react, ask. Plan the next nudge.
Lens Sprint™ Options
- Kid lens — “What would make this fun/easy right now?”
- Customer lens — “What do they tap first?”
- AI‑as‑teammate lens — “What can AI draft so I can edit?”
- Opposite‑day lens — “What if I purposely do the reverse for 60 seconds?”
Alter‑3™ Cheatsheet
- Remove 1 — cut a step, a sentence, or a prop.
- Replace 1 — swap a character, tool, or rule.
- Reorder 1 — shuffle the order of two beats.
Examples
Bedtime Story Prompt (Ages 4–7)
- Pinpoint — Ask your child: “Where did you pause today?” Write down 1 snag.
- Lens — Pick a lens. Example: Opposite‑day.
- Alter‑3 — Remove 1 rule from the story world.
- Yield — Record a 30‑second audio ending. Did they smile or ask a question?
Team Huddle (15 minutes)
- Pinpoint — Each teammate adds one snag to the board.
- Lens — Choose “Customer lens.” Write one sentence from the user’s view.
- Alter‑3 — Vote on one Remove/Replace/Reorder change to try.
- Yield — Ship a tiny artifact (draft email, mockup, checklist) and check signals tomorrow.
Templates
3‑Dot Snag Log™
Today’s date: ____ • Snag #1: ____________________ • Snag #2: ____________________ • Snag #3: ____________________
Lens Sprint™
Lens chosen: Kid / Customer / AI‑as‑teammate / Opposite‑day One sentence from that lens: ________________________________________
Alter‑3™
Choose one: Remove 1 / Replace 1 / Reorder 1 Edit to try now: ________________________________________
10‑Minute Yield Check™
Tiny thing shipped: ________________________________________ Signals (open / react / ask): ________________________________________ Next Nudge™: ________________________________________
Origin Story
Hi, I’m Toh Cheah Yung (pen name Harry Quill). I built the P.L.A.Y Method™ as a simple way for families and teams to create value in a world where AI moves fast. It came from a dinner‑table habit: we’d share one snag, try a playful lens, and make a tiny change. When we checked the next day, the small wins stacked up.
P.L.A.Y is not about talent or luck — it’s about making creativity a daily practice. Pinpoint a snag. Shift a lens. Alter one thing. Yield a tiny result.
Public record: This page serves as an official publication of the method. Version v1.0 dated 28 Oct 2025. P.L.A.Y Method™ and PlayMethodLab™ are unregistered trademarks of Toh Cheah Yung in Singapore and elsewhere.